If this list is only related to running bosses, then Doedre the Vile
can easily become the most difficult boss on the list. You can check the
feasibility of the soft-core version here, and hard-core players will
have to overcome this huge obstacle, otherwise they may lose several
hours of progress.
Doedre will cause crazy physical or chaotic
damage based on her current element injection, which the player can
control. The arena is small, there are no creeps to prevent the flask
from regenerating, and her damage can weaken with a single blow. Before
solving this terrible boss, take advantage of the POE Currency.
To
this day, Atziri, the Queen of Val, has almost no structures. The boss
created his own copy to reflect the user's injury, which caused most
meta-builds to be unable to safely kill her.
The summoner, the
construction based on the life value and the clearest speed will make it
difficult to complete the Hall of Grandmasters Map. This map is so
difficult that most players purchase Atlas from other players.
Although
this is not a single boss, the master lobby matches players with
characters who have purchased a master support package. In fact, this is
the boss's gloves. PvP scaling has also been enabled, causing any
summoner build to die immediately. Most characters will evade or
obscure, making most matching-based versions obsolete. If you think
rogues are tough, try to complete the master hall.
In the deepest
part of Delve, players can find Aul. Without modifiers, the boss seems
to be a knight with no special mechanics, and he loves cold damage very
much.
When you face him, Aul will have modifiers that make him
stronger. The farther you are in Delve, the stronger Aul and his minions
will be. Players will need to Buy POE Currency
to keep Darkness' DoT away, while facing the boss who can freeze you
immediately and kill you in two blows. Combined with the ridiculous
health pool (expandable to the depth of Delve), Aul easily became the
toughest boss on the path of exile.
Mural